University of Limerick
Razzak_2020_GAME.pdf (14.77 MB)

GAME: Global agile model for enterprises

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posted on 2023-01-25, 11:13 authored by Mohammad Abdur Razzak
In today’s fast-paced and competitive market, new product development processes, speed, and flexibility are essential. Agile methods has become very widespread, but there is little reported experience of the process of scaling Agile practices for use throughout an organization. Moreover, there are no proven models available that combine practices associated with global software development and scaled agile development. The objective of this research is to develop a framework of implementable scaled Agile practices that describe “What” and “How” scaled agile software development practices can be implemented in a GSD context. The initial model, GAME, Global Agile Model for Enterprises, was developed through reviewing existing literature, and the developed model was evaluated in an Irish software company that is distributed in many countries. This research showed how we could formalize the software development model to provide transparency and implementation strategy. Furthermore, this research also sought to show the extent to which GAME can address the needs of a company scaling agile in a GSD context. GAME is detailed and can be implemented in a GSD context. However, the full model has not been validated yet, though it has been partially validated in a real industry setting to prove the concept. Thus, future work is required to validate the remaining recommendations and practices. I believe there is always a scope for improvement, and this research can be used as a stepping stone



  • Faculty of Science and Engineering


  • Doctoral

First supervisor

Richardson, Ita

Second supervisor

Beecham, Sarah

Third supervisor

Noll, John





Also affiliated with

  • LERO - The Irish Software Research Centre

Department or School

  • Computer Science & Information Systems

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