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Evaluation of the usefulness of path of long-term user experience model in design process
Date
2020
Abstract
User experience evolves in accordance with users’ attitudes, habits, and personality, as well as their prior experiences. Even though there are attempts to holistically frame the long-term experience of interactive products, there is still debate on how to guide designers in the design process of those products. To tackle this issue, this paper proposes the usage of Path of Long-Term User Experience (PLUX) model in design process. To interrogate the usefulness of the model, we conducted two studies. First, we adopted, adapted and tested the applicability of the back casting approach, together with the visual materials that could be used in the design process. Following this, we tested the effectiveness of using the PLUX model as a guidance tool in designing interactive products.
Supervisor
Description
peer-reviewed
Publisher
Taylor & Francis - Routledge
Citation
Behaviour & Information Technology;1836256
Collections
Files
ULRR Identifiers
Funding code
Funding Information
Türkiye Bilimsel ve Teknolojik Araştırma Kurumu
Sustainable Development Goals
External Link
Type
Article
Rights
https://creativecommons.org/licenses/by-nc-sa/1.0/
