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Date
2002
Abstract
The Cardboard Box Garden (CBG) originated from a shared dissatisfaction with current computer technology as it is presented to children. This paper shall briefly review the process involved in the creation of this installation, from motivation through to design and subsequent implementation and user experiences of the CBG. Through the augmenting of an everyday artefact, namely the standard cardboard box, a simple yet powerful interactive environment that, judging from the experience of our ‘users’, has achieved its goal of stirring children’s imagination
Supervisor
Description
peer-reviewed
Publisher
Association for Computing Machinery
Citation
Proceedings of the 2002 conference on New interfaces for musical expression, Brazil, Eoin (ed);
Files
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Bannon_2002_Musical.pdf
Adobe PDF, 472.58 KB
