posted on 2020-05-07, 10:51authored byJason Richard Power
My research examined the impact of a person’s belief about their own capabilities and how
this influences their performance. In order to examine this I needed a task that was both
relatively enjoyable, so that participants would engage with it in their own free time without
pressure to do so, and a task that was not heavily linked to a particular subject as this would
influence performance. That is the line of thinking that led to a PhD examining self-efficacy
theory by getting hundreds of children to play Pacman, a popular arcade game
History
Publication
Explorations in Technology Education Research:Helping Teachers Develop Research Informed Practice, Williams, John P & Barlex, David (eds);pp. 157-169
Publisher
Springer
Note
peer-reviewed
Rights
The original publication is available at www.springerlink.com