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Towards behavior elaboration and synthesis using modes

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conference contribution
posted on 2012-03-05, 17:03 authored by Hesham Shokry
Early system requirements are often captured by declarative and property-based artifacts, such as scenarios and goals. While such artifacts are intuitive and useful, they are partial and typically lack an overarching structure to allow systematic elaboration of the fragmented behaviors they denote. I aim to develop a design technique for structuring the partial specifications by partitioning the state-space based on Parnas’ notions of ‘modes’ and ‘modeclasses’. A mode is set of states, characterized by a predicate. A mode-class is a set of disjoint modes completely covering the state space. The structuring framework supports early elaboration of partial specification, and facilitates improved synthesis of integrated system behavioral prototype.

History

Publication

FSE '10 Proceedings of the eighteenth ACM SIGSOFT international symposium on Foundations of Software Engineering.;2010

Publisher

Association for Computing Machinery

Note

peer-reviewed

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SFI

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"© ACM, 2010. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published inFSE '10 Proceedings of the eighteenth ACM SIGSOFT international symposium on Foundations of software engineering. http://dx.doi.org/ 10.1145/1882291.1882344

Language

English

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