posted on 2012-03-20, 16:04authored byAlexandre Bergel, Stéphane Ducasse, Oscar Nierstrasz, Roel Wuyts
Traits offer a fine-grained mechanism to compose classes from reusable components
while avoiding problems of fragility brought by multiple inheritance and mixins. Traits as originally proposed are stateless, that is, they contain only methods, but no instance variables. State can only be accessed within stateless traits by accessors, which become required methods of the trait. Although this approach works reasonably well in practice, it means that many traits, viewed as software components,
are artificially incomplete, and classes that use such traits may contain significant
amounts of boilerplate glue code. We present an approach to stateful traits that
is faithful to the guiding principle of stateless traits: the client retains control of the composition. Stateful traits consist of a minimal extension to stateless traits in
which instance variables are purely local to the scope of a trait, unless they are
explicitly made accessible by the composing client of a trait. We demonstrate by
means of a formal object calculus that adding state to traits preserves the flattening property: traits contained in a program can be compiled away. We discuss and
compare two implementation strategies, and briefly present a case study in which
stateful traits have been used to refactor the trait-based version of the Smalltalk
collection hierarchy.
History
Publication
Computer Languages, Systems and Structures;34(2-3), pp. 83-108
Publisher
Association for Computing Machinery
Note
peer-reviewed
Other Funding information
Swiss National Science Foundation, Cook ANR French projects, SFI