Purpose – This paper aims to understand the relationship between family togetherness and consumption.
This is important given the inherent tension permeating discourses of family consumption and a lack of a
critical understanding about how togetherness is experienced, expressed and performed. The Nintendo Wii
and Wii gaming were explicitly chosen to engage in a more nuanced understanding and to provide a route to
access families in their natural consumption habitat.
Design/methodology/approach – An interpretive ethnographic methodology was utilised to
investigate family consumption in context and used in conjunction with the biographical narrative
interpretive method to capture reflective and detailed informants’ consumption experiences. Holistic content
analysis was used to interpret and aid thematic development.
Findings – Opportunities for idealised family togetherness afforded by the Wii still appeal to family
members. Idealised family togetherness is accessed through collective, “proper” Wii gaming but is ultimately
unsustainable. Importantly, the authors see that relational togetherness and bonding is also possible, and as
such, the lived experience, expression and performance of family togetherness are not prescriptive.
Originality/value – Family togetherness is a useful and important lens through which to understand the
dynamic relationship between family, consumption and the marketplace. The authors suggest that current
conceptualisations of togetherness are too idealised and prescriptive and should be open to critical rethinking
and engagement by both academics and industry practitioners to communicate with and about families and
to explore how to be part of relevant and meaningful family conversations.
History
Publication
European Journal of Marketing;52 (9/10), pp. 2005-2025
Publisher
Emerald
Note
peer-reviewed
Rights
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