MM
Publications
- Non-Conscious Control of Sound Spatialization
- Exploring Historical, Social and Natural Heritage: Challenges for Tangible Interaction Design at Sheffield General Cemetery
- Increasing the Appeal of Mobile TV Using Haptic Feedback
- Virtual Sculpture - Gesture Controlled System for Artistic Expression
- Emotional Response as a Measure of Liveness in New Musical Instrument Performance
- Controlling the virtual bodhran - the vodhran
- The Virtual Bodhran - Design and Development of a Virtual Musical Instrument
- Recipes for tangible and embodied visit experiences
- Examining How Musicians Create Augmented Musical Instruments
- Articulating Co-Design in Museums: Reflections on Two Participatory Processes
- Audio-based narratives for the trenches of World War I: Intertwining stories, places and interaction for an evocative experience
- Using Tangible Smart Replicas as Controls for an Interactive Museum Exhibition
- The virtual Bodhran: the Vodhran
- From the Deposit to the Exhibit Floor: An Exploration on Giving Museum Objects Personality and Social Life
- Evaluation of Sensors as Input Devices for Computer Music Interfaces
- On the development of a system for gesture control of spatialization
- Devices for manipulation and control of sounding objects: The Vodhran and the InvisiBall
- Influence of performance gestures on the identification of spatial sound trajectories in a concert hall
- Vibrotactile Feedback in Digital Musical Instruments
- Examining the effects of embedded vibrotactile feedback on the feel of a digital musical instrument
- Rouages: Revealing the Mechanisms of Digital Musical Instruments to the Audience
- Communication Patterns In Collaborative Peer Learning Around Interactive Tables
- Collaborating Around Digital Tabletops: Children's Physical Strategies from India, the UK and Finland
- Tangible Data Souvenirs As a Bridge Between a Physical Museum Visit and Online Digital Experience
- Do it together: The effect of curators, designers, and technologists sharing the making of new interactive visitorsâ experiences.
- Writing Postcards from the Museum: Composing Personalised Tangible Souvenirs
- Authoring Augmented Digital Experiences in Museums
- Voices from the War: Design As a Means of Understanding the Experience of Visiting Heritage
- Interacting with Heritage: On the Use and Potential of IoT Within the Cultural Heritage Sector
- Physical Interface Design for Digital Musical Instruments
- HapticWhirl, a Flywheel-Gimbal Handheld Haptic Controller for Exploring Multimodal Haptic Feedback
- An Investigation of the Use of Augmented Reality in Public Art
- Multisensory Interactive Storytelling to Augment the Visit of a Historical House Museum
- Crafting Critical Heritage Discourses into Interactive Exhibition Design
- Demo hour
- Experimenting around IoT for heritage
- Exploring the Potential of the Internet of Things at a Heritage Site through Co-Design Practice
- The CIRMMT/McGill digital orchestra project
- Analogue to digital: Authenticiy vs. sustainability in Stockhausen's Mantra (1970)
- Quick and dirty
- Group interaction on interactive multi-touch tables by children in India
- Ultra-tangibles
- Demo hour
- Adding haptic feedback to mobile tv
- The augmentalist
- Would you do that?
- Prototyping tangibles
- Dynamic Spatial Positioning: Physical Collaboration around Interactive Table by Children in India
- Sensor Choice for Parameter Modulations in Digital Musical Instruments: Empirical Evidence from Pitch Modulation
- Can Skeuomorphic Design Provide a Better Online Banking User Experience for Older Adults?
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Co-workers & collaborators
- JB
Jose Luis Berna Moya
- DM
Diego Martinez Plasencia
- TY
Tamlyn Young
- Av
Anke van Oosterhout